
Web studio · Games & apps for Google Play
We build what people keep on their home screen.
HAUT BRION designs, develops and ships mobile games and Android applications — from the first playable prototype to launch day and every update after.
- titles shipped on Google Play
- 27titles shipped on Google Play
- average store rating
- 4.6average store rating
- combined installs
- 11.8Mcombined installs
- crash-free users, last 90 days
- 99.4%crash-free users, last 90 days
- Unity
- Kotlin
- Jetpack Compose
- Play Games Services
- Google Play Billing
- Firebase
- AdMob mediation
- Wear OS
- Android TV
- Material You
What we do
One team, idea to update.
Designers, engineers and a Play Store specialist working in the same sprint — so nothing gets lost between handovers.
- 01
Mobile games
Casual, idle, puzzle and action titles built in Unity and native Kotlin — tuned for touch, short sessions and long retention.
- Game design & economy
- Art direction
- Unity / C#
- 02
Android applications
Utility, lifestyle and business apps written in Kotlin with Jetpack Compose. Fast, offline-friendly and accessible by default.
- Kotlin & Compose
- Material You theming
- Offline sync
- 03
Google Play launch
Store listings, screenshots, closed testing tracks, policy reviews and staged rollouts handled end to end.
- ASO & store assets
- Play Console setup
- Staged rollouts
- 04
Live ops & growth
After release we stay: crash monitoring, seasonal events, in-app purchases, ads mediation and monthly updates.
- Analytics & A/B tests
- IAP & ads mediation
- Monthly updates
How we work
A build on your phone every two weeks.
- 1
1–2 weeks
Discover
We map your audience, monetisation and scope, then agree on a playable or clickable target.
- 2
2–4 weeks
Prototype
A rough build on a real phone. We test the core loop or key flow before investing in polish.
- 3
6–16 weeks
Produce
Two-week sprints with a fresh build in your Play Console internal track after every one.
- 4
Ongoing
Launch & grow
Store release, staged rollout, then updates, events and optimisation driven by real data.
“They treated our Play Store listing with the same care as the game itself. Day-one retention went from 21% to 38% before we spent a cent on marketing.”
Start a project
Got an idea for Google Play?
Send a short brief. We reply within two working days with questions, a rough timeline and an honest estimate.
Prefer email?
hello@hautbrion.studio


